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Saga of ryzom races
Saga of ryzom races





saga of ryzom races

In a way, Ryzom is an old-school game: no real quests to speak of, xp-grind, group-focused play, no fast action, no handholding whatsoever, a death penalty. Here's what I think what went wrong and why many people don't "get" the game: During that time I tried to get friends (both RL and from other online communities) into the game and collected a lot of responses from theses friends, mostly responses why they didn't like the game. I played Ryzom for about 2 years, started in closed beta, and eventually left because 2 years is a long time for a game. And Saga of Ryzom is just boring, non fun and soundtrackless.

saga of ryzom races

Overall, that is what I would say boring and non-fun gameplay means to me. I couldn't really see what my long term goals could be or to strive for(albeit I didn't look very hard) but most games at least give you a teaser so you have something to look forward to.

saga of ryzom races

Graphically, some areas look great, but the mobs and character models look and feel like Runes of Magic. 1 fun point.Ĭrafting at first was cool, but then having to search every 5 steps was down right annoying, -1 fun point. Too much overthinking on that system bogged me down. I found the Stanza system interesting at first but then tedious and annoying the more I leveled my skills. That being said it's not the ONLY reason, I didn't subscribe after completing the trial. Ryzom has nothing, not even ambient music and it completely detaches me from the game. I really like my MMORPG's to have music that draws me in, helps with the immersion.







Saga of ryzom races